当执行完上面第三步(删除无效、冗余图片)后,保存的每一个frame会出现不连续的情况。 如:frame0001.png过后就是frame0008.png. Product 'DevXUnity-Obfuscator Pro' - is a complex protection utility for Unity 3D platform, and is designed to: - obfuscated scripts and libraries;.
![Devxunity-unpacker Devxunity-unpacker](/uploads/1/2/5/5/125563898/866939050.png)
I have this very legitimate problem, too.As you know, Unity regularly comes up with newer versions and, if you're like me, you like to have the most recent one. I've had to move all of my projects form one Unity installation to the other at least five times now and, along the way I have goofed up and lost the entire project folder and all of the resources for two or three of my games. Everything but a compiled WebPlayer, anyway.Right now I'm trying to get the resources out of one WebPlayer in particular that I made a year ago. My skills have improved since I made that game, and right now I'm on this whole 'upgrade' and 'modernize' kick, and I would love to re-do the game without starting from scratch and re-doing the models and textures, too. Nothing sinister. It isn't always a bunch of losers, too lazy to make their own stuff, trying to steal someone else's.
Some times it's just a guy with a pocket full of thumb drives who finally does the inevitable and loses something they've been working on for months. Everything but a compiled WebPlayer that they uploaded to the Internet last year, anyway.Good luck looking for that unpacker. I sympathize. It seems there are quite a few developers who managed to not create any backups of their project files and somehow lost their project and just want to recover certain assets from a build they still have. A software that if offering such unpacking is certainly not illegal. It doesn't circumvent any explicit security measures to extract the data. Otherwise any archive tool (winzip, 7zip, winrar) would be illegal as well.Like with any kind of tool it can be used for legitimate purposes or abused for illegal.
![License License](http://getintopc.com/wp-content/uploads/2018/12/Xamarin-for-Visual-Studio-Free-Download-GetintoPC.com_-150x150.jpg)
Even 'malware' has legitimate uses in the security business. Think twice before you consider purchasing DevXUnity Unpacker Studio.I had recently really bad experience with it. In my case it even didn't work, it crashed around 60%. Customer support and general communication is non existent. Developer had quite quick response for presale questions (Usually same day), but after purchase I didn't receive any response for weeks when the program just crashed. After I opened the claim at Paypal he again responded and got the screenshots and debug logs but finally I think he just gave up as he was unable to fix the program.But the most important thing, I did check what did it manage to export within that 60% and I have to say there was nothing more special than uTinyripper can do. With uTinyripper you have to decompile the scripts yourself and the program did apply some C# patches that you will have to do yourself (Anyone trying to reverse engineer Unity will have to know C# anyway) but other than that there was no better result than open source tools can provide.
Addition to that you have to be aware that the program requires constant Internet connection and you have to make an exception to your antivirus software to allow it to run. I would not suggest to run this application on your main workstation as in reality you can never be sure that it does not contain malware that could harm your computer or log your keystrokes etc. Also you have to take into consideration that when developers server is down you are not able to use that software. So for example when the developer realises that his software does not support additional value to those open source softwares and stops hosting his license server you will also lose the access to the application.
So there was this game online kids game called Monkey Quest which closed down a while ago. It was made with Unity and I was recently looking through my files and found I still had the old game files on my computer.Do you know of any way of getting stuff out of those old files, like models, music, or any asset really. I was using visual studio to look through some of the files, but I couldn't really do anything besides read the names of the different objects.Most of the files have a file type of.dll. I tried importing some of the files as assets in Unity, but nothing really came of that either. I'm open to any answers. While there are a lot tools which simplify the decompilation of Unity builds, it should never be recommended without a copyright notice. You are only allowed to use such tools to recover your own project data.
Of course you can use such tools on third party products but only for educational purposes. You are not allowed to reuse any kind of assets in any other product. You might not even break the games EULA but maybe even the EULA of another third party asset which the original developer bought from the asset store.